ON AIRSATCORP / PULSE

PULSE

The Digital Frontline of SATCORP.

Pulse connects creators, communities, audiences and experiences through a unified platform built for engagement, interaction and growth. It is where communities gather, events happen, creators connect with audiences, and digital experiences come alive.

What Pulse Is

SATCORP’s community and media ecosystem.

  • Creator experiences
  • Live events
  • Community hubs
  • Broadcast systems
  • Digital campaigns
  • Audience engagement
  • Sponsorship opportunities
  • Growth analytics

Creator Network

Everyone gets a channel.

Five surfaces. One identity carried across all of them.

  • Creator profiles

    One identity that travels with you across the network.

  • Channels

    Your own frequency. Programmed by you, carried by us.

  • Content feeds

    What your audience sees when they are not looking for you.

  • Community pages

    The room your people go to when the broadcast ends.

  • Collaboration spaces

    Where two audiences become one for an evening.

  • The network is small on purpose. It is not accepting everyone, and that is the feature.

Live Experiences

Tonight’s schedule, and every night after it.

  1. 01Live eventsScheduled, promoted, and run end to end.LIVE
  2. 02BroadcastsMulti-platform, one control room.LIVE
  3. 03Digital gatheringsSmaller rooms, deliberately. Not everything should scale.SCHEDULED
  4. 04Interactive experiencesThe audience is a participant, not a viewer count.SCHEDULED
  5. 05Community momentsThe unscheduled ones. Usually the ones people remember.SCHEDULED

Growth Intelligence

The room, read back to you.

Engagement, campaign performance, community analytics, revenue and sponsorship metrics gathered while the broadcast is running rather than reconstructed afterwards.

The analytics are KYRAX. PULSE reports; the archive is what notices the pattern.

AUDIENCE / ROLLING 16

STREAMING
LIVE
VOD
CLIPS
SOCIAL
EVENTS
ENGAGEMENT
0%
RETENTION
0%
REACH
0×

Community Fabric

What holds once the lights go down.

  • GROUPS

    Standing rooms, organised around a shared interest.

  • DISCUSSIONS

    Threaded, moderated, and archived rather than lost.

  • EVENTS

    From a community calendar through to the door policy.

  • SHARED EXPERIENCES

    Watch-alongs, launches, and the nights in between.

  • CREATOR-TO-COMMUNITY

    The shortest path between someone making a thing and the people who want it.

“Pulse is where people connect with ideas, creators and experiences. It is the heartbeat of SATCORP’s digital communities.”

Get on the frequency

Come and be on it, or come and be carried by it.